{
Toucher = ""; //Protection so if an owner was the last to touch the object not anyone is able to manually chat an owner-only command on the channel.
if...
Toucher = ""; //Further protection so if an owner ignores the dialog the screen does not remain vulnerable for anyone to chat an owner-only command to.
llSetTimerEvent(0)
im;
default
{
state_entry() {
//Send an email to a normal email account
llSetText("click to send " + hname + " an email",<1,1,1>,1);
llEmail( email_address
===========================
//
// TEXTURE, can be an "Asset UUID" key copied from a texture
// ... /
// TARGET_LINEAR: forces particles to form into an even line from emitter to target
//
M_MATERIAL_LIGHT for the screen display
//- Added an ownership-change code to handle cases where FreeV... teger finditem(string name) //Finds and returns an item's inventory number
{
integer i;
for(
,PSYS_SRC_BURST_SPEED_MIN, 0.1 //Minimum speed of an emitted particle
,PSYS_SRC_BURST_SPEED_MAX, 0.5 //Maximum speed of an emitted particle
,PSYS_SRC_ACCEL, <0,0,-.20> //Ac